Helldivers 2

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founded 2 years ago
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351
 
 

Anyone experiencing low spawn rates on Eradicate Automaton Forces mission? It took the full fifteen minutes plus more to complete the mission and we killed everything in sight.

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For bugs especially you need to bump the difficulty up to AT LEAST Impossible now for things to even feel threatening with a moderately high leveled team. A group of four of us around level 80 went through hard and Suicide with almost 0 deaths on our first attempts after these "patches." We did a run through one set for bots too and it definitely feels different.

I'm not sure this is a good thing.

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Seems like High Command has ordered a batch of DARK FLUID for testing

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Deleted (sh.itjust.works)
submitted 1 year ago* (last edited 1 year ago) by n3m37h@sh.itjust.works to c/helldivers2@lemmy.ca
 
 

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Air burst sacrificed itself for the good of the team. It refused a buff so others would benefit.

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Helldivers 2 is getting a new "Chemical Agent" Stratagem next week, but you'll literally have to pay or grind for it.

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Man this update is starting to make me hard for freedom

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It looks like they're making a reply thread with the changes.

alt link: https://xcancel.com/helldivers2/status/1833853134755496240

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TLDR: Big balance pass to make weapons more effective and enemies weaker to a degree coming Sept 17

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Good work, Helldivers. Our patriotic message to the bugs, by killing millions of them, has worked.

You may spot this latest Strohmann News video in your Super Destroyer regarding the Gloom.

I couldn't locate a source so this is the best I can do.

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Not OC - but this happened to me last night and my buddy sent this to me this morning.

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